![]() ![]() Thankfully, it’s not too frequent, but it still puts a slight damper on his otherwise stellar performance.Perhaps the most obvious improvements in Observer: System Redux are those made to its graphics. However, being so elderly at the time of recording, there are times when he mumbles his lines a bit and it’s hard to understand what he’s saying. The late iconic Rutger Hauer delivers a solid performance as Daniel Lazarski. The voice acting is also strong from pretty much everyone. It’s a tremendous help when you’re in the stealth sections and have to try to listen to where the enemies are without being seen. The sound effects are so convincing that they’ll make you uneasy at times. It’s by far one of the most beautiful nightmarish hellscapes you’ll ever see. All of the textures and details are gorgeous, which is an odd thing to say about such a visceral and disturbing game. I was really impressed with how great the people and biological matter look too, especially since that’s usually the worst aspect in most indie games. This game was already praised for its visuals before, but now they’re simply stunning. The graphics have also been completely redone for Observer: System Redux and the framerate has been upgraded to a steady 60fps. Now that everything runs smoothly, the stealth sections were some of the best and most suspenseful parts of the game. Thankfully, this has been completely revamped and fixed in Observer: System Redux, along with massive hitching issues that plagued the 2017 version. If done poorly, it can not only aggravate you, but also pull you out of the experience. I recently encountered that very issue with Someday You’ll Return. There’s nothing worse than having unreliable, shoddy stealth sections shoved into an exploration game. From what I understand, these sections were the biggest complaint with the original version. There’s even more gameplay elements to enjoy, as there are sections that involve stealth. I loved the vision mechanics, as they give you even more things to do than just plodding around and poking at things. He also has Night Vision for when he’s exploring the darker areas like the basements and sewers. He has Electromagnetic Vision, which scans for electronic devices, and Bio Vision, which scans for biological remnants. Being an Observer, Daniel is equipped with augmented vision. ![]() ![]() I’m not getting the best vibes from this tattoo shop.Įven when you are walking around, you’ll be using a unique gameplay mechanic to investigate things. They’re not all saints, but you at least get a better glimpse into what it would be like to live in this dystopian world. This adds even more depth to the world building and makes you understand the plight of these people better. Observer: System Redux has added three new cases to be solved that weren’t present in the original version. Some of the other tenants Daniel encounters also have problems they need help with. That being said, I was amazed at how engaging the story was. Luckily, there are only a few times these jumpscares pop up, but the game would’ve stronger without them. Some of them worked and made sense, but having a pigeon fly at your face for no reason at random times was unnecessary. Mainly because the rest of the game delivers a constant feeling of unease and some effective tension-filled sections. However, there a few instances in which there were some cheap jumpscares, which I found to be a little disappointing. The surrealistic imagery excels at being creepy. ![]() While there are those moments in here, they take place only when Daniel is inside someone’s mind and therefore feel a bit more earned. The tired tropes of linear progression with the whole “walk into a room, leave, then walk back in only now it’s different” gimmick. While it is largely a walking sim, it doesn’t make the mistakes of most others. Honestly, that’s one of my favorites aspects to this game. Not to mention that the events take place all in one building, which allows for a lot of free exploration. Much of it could be considered a walking sim, but there are lots of puzzles and investigative elements to it as well. Observer is a tough game to classify into a specific genre. What awaits him there is a horror that will test his very sanity. When Daniel receives a distress call from his estranged son, Adam, he traces the call to a tenement building and goes there in the hopes of finding him. They are a specialized, corporate-funded police unit who are able to hack into the minds of suspects in order to obtain any information they need. You play as Daniel Lazarski, an elite neural detective known as an Observer. Hopefully our VR systems don’t get that complicated. ![]()
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